Evidence96%Authoritative
FactExpectedProduct·April 10, 2026
ClientAnimatorThrottling Phase 3 Becomes Permanent Engine Feature on April 29
Roblox announced that Phase 3 of ClientAnimatorThrottling will go live April 29, making it a permanent, always-on engine feature that reduces animation-related CPU costs by 25-30% in crowded environments by throttling animation update frequency for distant or non-visible characters, including locally-created characters.
Evidence Strength
Evidence96%Authoritative
Backed by official company doc
Single publisher source
Includes official or primary source
Insights
First tracked
April 10, 2026
Last updated
April 10, 2026
Sources
1 source
Related Developments
Roblox Unveils Roblox Plus Subscription Service Launching April 30Roblox Launches Roblox Plus Subscription at $4.99/Month20th Century Fox to Adapt Roblox Game '99 Nights in the Forest' into a FilmRoblox Unveils Monthly Subscription Program with Item Discounts and Creator BonusesEpic Games Developing Disney-Themed Extraction Shooter, Positioning Fortnite as Roblox Competitor
Sources (1)
Source Timeline
[Live] ClientAnimatorThrottling Phase 3 RolloutRoblox·Apr 10
Evidence Strength
Evidence96%Authoritative
Backed by official company doc
Single publisher source
Includes official or primary source
Insights
First tracked
April 10, 2026
Last updated
April 10, 2026
Sources
1 source
Related Developments
Roblox Unveils Roblox Plus Subscription Service Launching April 30Roblox Launches Roblox Plus Subscription at $4.99/Month20th Century Fox to Adapt Roblox Game '99 Nights in the Forest' into a FilmRoblox Unveils Monthly Subscription Program with Item Discounts and Creator BonusesEpic Games Developing Disney-Themed Extraction Shooter, Positioning Fortnite as Roblox Competitor